futurologists: (Default)
Hathaway. ([personal profile] futurologists) wrote in [community profile] axiology2015-09-30 10:12 am
Entry tags:

POLL.

Hello, worldhoppers! Now that you're more settled in, it's time for some polls! The questions are as follows:
How often would you like app cycles?
If apps are monthly, the app cap will most likely be lower. Bi-monthly, there'll be a higher app cap. It could be less often as well. There could even be only one app round per mission, depending on your answers to the next question.

How long would you like missions to last?
The current Chantes mission is slated to take closer to six months. Shorter missions will mean they're a bit more fast-paced and action-packed, since there won't be much time to hang around. Longer missions will be bigger and more complex, likely with several different stages.

How much downtime would you like between missions?
'Downtime' means time back at Oska. If it affects your answers, know that Oska will become more important as the plot moves on. If you'd like a few months, there will still be things to do; however, they'll be less pressing, and a little more sandboxy.

Would you like a character cap?
The game is geared towards a smaller amount of characters, ideally. However, it's important to hear your thoughts, too! If your answer is more than 70 characters, give a ballpark number of what you'd like in the comments. Currently, the game isn't particularly suited towards more than 100 characters, but adjustments could possibly be made.

How much ALASTAIR NPC involvement would you like?
Currently, the focus is on world NPCs, not on ALASTAIR. Although there are plans to involve them more when Oska becomes more important, currently they're not as important. Would you like a lot of interaction with NPCs, a medium amount, or have the focus be entirely on NPCs in the current world?
The poll can be taken here. Please feel free to discuss in this entry! Any other suggestions are welcome as well; the goal here is to make the best experience for the most amount of people possible.
strictdiscipline: (Default)

[personal profile] strictdiscipline 2015-09-30 07:15 pm (UTC)(link)
This got long...I'm sorry. :(

APP CYCLES AND CHARACTER CAPS:
As someone who's suffered through some tightly capped app cycles in the past, I'm leaning heavily towards bimonthly app cycles. Obviously I don't know what the cap will be for either option but I feel like a higher cap in general puts less pressure on both the mods and the players when it comes to writing and submitting apps, as well as making verdicts. In terms of gameplay, I think the missions themselves might also run a bit smoother if apps are bimonthly, allowing for players to devote more focus on missions for longer periods of time instead of having to take a short break every several weeks to deal with typical new character things.

I don't have super strong feelings on character caps other than maybe limiting characters to around 100. Right now it feels like I can get and maintain CR with a good chunk of the playerbase without overexerting myself, but I do have less time/energy to devote to RP than others so this is highly personal. It seems like the bulk of the work would be on the mod side in any case, both in terms of plot and overall management, so I'm happy to defer to mod choice on that.

MISSION LENGTH AND DOWNTIME:
Overall I'm more concerned with the pacing of the missions than strict length; I'd rather have longer missions with slightly more spaced out events than have everything crammed into 3 months and subsequently not have enough time to react/finish threads from prior events. Admittedly, I am a slower tagger so this may not be as important for others, but I thought I'd bring it up regardless.

I'm happy with one month periods of downtime in Oska, with that time increasing as plot shifts towards it. I think it'll be a good amount of break time for players to relax after missions/wrap things up without giving us too much time to get ansty or bored. But again, I'm old slow and need breaks. /shakes my cane at all of you

ALASTAIR NPC INVOLVEMENT:
I have no comments. Go wild.

In general, since we are super new and technically haven't even started yet, I imagine we'll have to see how the game goes and tweak things again after a few months.
fists: (pic#9530014)

[personal profile] fists 2015-09-30 07:26 pm (UTC)(link)
Going to have to +1 to mission length and downtime. I like the option of taking my time and being creative with the world laid out for us, so I'd even appreciate downtime in-between events.
viscontree: (charge spear is the best weapon ok)

[personal profile] viscontree 2015-10-01 02:29 pm (UTC)(link)
Thank you for writing this because I agree with everything here too! Bimonthly cycles sound just right!