Hathaway. (
futurologists) wrote in
axiology2015-09-30 10:12 am
Entry tags:
POLL.
★ How often would you like app cycles?The poll can be taken here. Please feel free to discuss in this entry! Any other suggestions are welcome as well; the goal here is to make the best experience for the most amount of people possible.
If apps are monthly, the app cap will most likely be lower. Bi-monthly, there'll be a higher app cap. It could be less often as well. There could even be only one app round per mission, depending on your answers to the next question.
★ How long would you like missions to last?
The current Chantes mission is slated to take closer to six months. Shorter missions will mean they're a bit more fast-paced and action-packed, since there won't be much time to hang around. Longer missions will be bigger and more complex, likely with several different stages.
★ How much downtime would you like between missions?
'Downtime' means time back at Oska. If it affects your answers, know that Oska will become more important as the plot moves on. If you'd like a few months, there will still be things to do; however, they'll be less pressing, and a little more sandboxy.
★ Would you like a character cap?
The game is geared towards a smaller amount of characters, ideally. However, it's important to hear your thoughts, too! If your answer is more than 70 characters, give a ballpark number of what you'd like in the comments. Currently, the game isn't particularly suited towards more than 100 characters, but adjustments could possibly be made.
★ How much ALASTAIR NPC involvement would you like?
Currently, the focus is on world NPCs, not on ALASTAIR. Although there are plans to involve them more when Oska becomes more important, currently they're not as important. Would you like a lot of interaction with NPCs, a medium amount, or have the focus be entirely on NPCs in the current world?

no subject
I'd like to give players unique mission intros to integrate them into the game if app cycles aren't as frequent, yes!
And by saying that it's suited best for around 100 is assuming that everyone will get the chance to have an active role, and would include things that would be a little more tailor-made to the current team. Tasks right now have been made with a smaller playerbase in mind, but as said before, adjustments can always be made.
no subject
In that case, bi-monthly apps regardless of how long or short missions are would be awesome. I look forward to see what you come up with since some of the fun best events in past games have been unique intros for new characters.
Regarding the character cap with this information, I think I might need to see how things go for a bit to give a more useful/definitive answer. I do like the idea of more than 70 for a cap, still, I just am not sure if I am for more than a cap of 100 characters or not.
Again, thanks so much for the quick answers as well as for doing a poll for us to be able to give our thoughts.