futurologists: (Default)
Hathaway. ([personal profile] futurologists) wrote in [community profile] axiology2015-09-30 10:12 am
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POLL.

Hello, worldhoppers! Now that you're more settled in, it's time for some polls! The questions are as follows:
How often would you like app cycles?
If apps are monthly, the app cap will most likely be lower. Bi-monthly, there'll be a higher app cap. It could be less often as well. There could even be only one app round per mission, depending on your answers to the next question.

How long would you like missions to last?
The current Chantes mission is slated to take closer to six months. Shorter missions will mean they're a bit more fast-paced and action-packed, since there won't be much time to hang around. Longer missions will be bigger and more complex, likely with several different stages.

How much downtime would you like between missions?
'Downtime' means time back at Oska. If it affects your answers, know that Oska will become more important as the plot moves on. If you'd like a few months, there will still be things to do; however, they'll be less pressing, and a little more sandboxy.

Would you like a character cap?
The game is geared towards a smaller amount of characters, ideally. However, it's important to hear your thoughts, too! If your answer is more than 70 characters, give a ballpark number of what you'd like in the comments. Currently, the game isn't particularly suited towards more than 100 characters, but adjustments could possibly be made.

How much ALASTAIR NPC involvement would you like?
Currently, the focus is on world NPCs, not on ALASTAIR. Although there are plans to involve them more when Oska becomes more important, currently they're not as important. Would you like a lot of interaction with NPCs, a medium amount, or have the focus be entirely on NPCs in the current world?
The poll can be taken here. Please feel free to discuss in this entry! Any other suggestions are welcome as well; the goal here is to make the best experience for the most amount of people possible.

[personal profile] blazeofkings 2015-09-30 08:52 pm (UTC)(link)
>Apps
Much rather bi-monthly. I try to help integrate new characters but if apps are every month I find by the time one wave is getting settled in the next is getting accepted. I'd like to be able to alternate between focusing on plot for my own character and focusing on helping other characters get into the game and jiving with things every month. This is just how I play but for me this works best. I feel like it'd be easier on the modteam too.

>Cap
I like 70. It's easier for the modteam to give characters individual attention (NPC threads, tailoring consequences to specific characters) without getting overwhelmed. And I find the plot can get more interesting because you don't have to keep it generalized to appeal to a large amount of characters who don't all have the same motivations and needs. As a player I find it easier to affect plot too when there's less characters so characters are forced to draw together and actually work together more instead of splintering into their own factions doing their own things independent of everyone else. If it's upped I wouldn't really want to go past 100.

>Mission length, Downtime, NPCs
Mission length and downtimes kind of feel it's a play it by ear situation. As long as plot scales with the time I wouldn't mind six month missions but if it's like a Sly Cooper game with trying to do this one task and having to do a bunch of minutiae for six months to get to it I think I'd get burnt out on the mission goal at the four/five month mark. Hard to say without knowing plot details though so I could be wrong! Downtime I'd sort of prefer two weeks. I can sandbox but if all there is to do is SoL things and training montage threads I'll get pretty bored by the end of week two. Again depends on actual details though so...!! Far as NPCs go I'm not that interested in NPCs so I'd prefer they weren't vital to thread with.

Mainly I don't really feel that strongly about mission length/downtime/NPCs. I'll try to work with whatever works for everyone else definitely doesn't bother me.