Hi, Chris! Thanks for your feedback, we really appreciate it. Your notes on the Bounty Board changes are exactly what we noticed too, so thank you for letting us know what your preferred solution is!
As for the explorations, we are definitely going to keep this in mind; we agree that sharing information is an important part of plot-heavy games, and we understand doing so can get a little complex when groups are involved. Our reasoning for encouraging groups was to encourage CR and to put less strain on the mods answering questions, but having a "one question" rule seems like a good solution to both concerns!
Regarding solutions and specializations, we hear you, and we will be making adjustments going forward. For specializations in particular, we are planning on making each mission different enough so that everyone will get their time in the sun, so to speak, regardless of their specialization or abilities.
Again, thank you for your feedback! Please let us know if there's anything else you'd like to add.
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As for the explorations, we are definitely going to keep this in mind; we agree that sharing information is an important part of plot-heavy games, and we understand doing so can get a little complex when groups are involved. Our reasoning for encouraging groups was to encourage CR and to put less strain on the mods answering questions, but having a "one question" rule seems like a good solution to both concerns!
Regarding solutions and specializations, we hear you, and we will be making adjustments going forward. For specializations in particular, we are planning on making each mission different enough so that everyone will get their time in the sun, so to speak, regardless of their specialization or abilities.
Again, thank you for your feedback! Please let us know if there's anything else you'd like to add.