futurologists: (Default)
Hathaway. ([personal profile] futurologists) wrote in [community profile] axiology 2017-10-11 02:30 am (UTC)

Hi, Katy!

Thank you to coming to us with your concerns. While we understand that players dropping may be alarming, we certainly do not wish for anyone to stay in the game who doesn’t want to; if a player finds they no longer have interest in the game, they are welcome to drop. In this vein, if players cannot make AC due to disinterest, we don't feel as though removing AC will do anything to motivate these players to tag. For this reason, we will be maintaining our current AC schedule. However, our final AC will be a half AC, requiring only one proof instead of two.

Regarding guest characters, we're sorry if this was unclear, but you may make AC by tagging a guest character! It's only guest characters themselves that do not have to make AC.

Regarding HMD, the mod team had previously discussed whether we should keep it on schedule for the reasons you mentioned. Ultimately, we decided to keep it because of the players here who plan on returning for Season 2, and because communication is something we like to stress here at Futurology. HMD is not intended to be a punishment; it's meant as a way for players to communicate with each other in a scheduled, expected format, as well as a way for players to communicate with the mod team. Often, players feel more comfortable bringing their concerns to others during the HMD than at other times, and we don’t want to take that away from anyone who has been waiting for the opportunity.

Finally, we'd like to address your concerns about the current plot only being geared toward a handful of people. We certainly did not gear the season finale plot towards anyone in particular; it was created with the hopes of being fun for the entire game. Several opportunities have been given for all characters to participate in the plot, and we always try to make sure there are things for everyone to do in every log and event, regardless of their personal interest in the metaplot. If we have failed in piquing anyone’s interest, there is nothing we can do about that, but we always attempt to find ways to involve characters of all skillsets, backgrounds, and personality types. However, we have learned in our time modding that unfortunately, you can’t please everyone.

We genuinely do appreciate your suggestions! When we make decisions (such as whether or not to have AC or HMD, etc.) we discuss all the options, and these were certainly considered. Ultimately, we felt it was best to keep it this way; we understand this may displease you, and that is reasonable. We hope that you can take us at our word when we say we absolutely did not make this decision with the intent to increase stress on our players in any way, though, and that if it does, it is an unwanted, unintended side effect.

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