hey mods, thanks for the calendar! its exciting to have more info on the endgame.
I will mention a concern I have, though. I think we've all noticed players leaving and having issues with motivation in the game right now. While there could be a dozen reasons for that, I think it's important to consider what we can do to alleviate those problems.
My personal suggestion is that we make these last few months as easy and fun for everyone as possible. To be honest, mention of HMD seems really unnecessary when we are supposed to reapp in Jan anyway. I feel like requiring proofs is kind of a hard act to police, too. Players want to interact with returning characters but then have to juggle ac at the same time? That could deviate from the desire to interact with as many of our old cr as possible. On top of that, when we are going to have to ultimately reapp, then I think that the motivation to hit ac is sort of deflated. It seems as if many people are dropping because of an inability to get into current metaplot, which feels a little geared toward a select few, only to sign on as a guest where they won't have to be involved with the metaplot to begin with. If there was no required ac they could just focus on what is fun for them while the game continues on the path you have devised for endgame.
Personally I think letting go of stringency on ac and procedurals (HMD) would make this easier on a lot of your players. We are already out of a game for a month, promised no guarantees in getting back into a game we devoted time and investment in, and required to reapply to a game that already accepted us. I hope that you will think about maybe making this period of transition less stressful and more approachable for your players, because I think right now a lot of us could benefit from that approach.
no subject
I will mention a concern I have, though. I think we've all noticed players leaving and having issues with motivation in the game right now. While there could be a dozen reasons for that, I think it's important to consider what we can do to alleviate those problems.
My personal suggestion is that we make these last few months as easy and fun for everyone as possible. To be honest, mention of HMD seems really unnecessary when we are supposed to reapp in Jan anyway. I feel like requiring proofs is kind of a hard act to police, too. Players want to interact with returning characters but then have to juggle ac at the same time? That could deviate from the desire to interact with as many of our old cr as possible. On top of that, when we are going to have to ultimately reapp, then I think that the motivation to hit ac is sort of deflated. It seems as if many people are dropping because of an inability to get into current metaplot, which feels a little geared toward a select few, only to sign on as a guest where they won't have to be involved with the metaplot to begin with. If there was no required ac they could just focus on what is fun for them while the game continues on the path you have devised for endgame.
Personally I think letting go of stringency on ac and procedurals (HMD) would make this easier on a lot of your players. We are already out of a game for a month, promised no guarantees in getting back into a game we devoted time and investment in, and required to reapply to a game that already accepted us. I hope that you will think about maybe making this period of transition less stressful and more approachable for your players, because I think right now a lot of us could benefit from that approach.
Thanks!