Hathaway. (
futurologists) wrote in
axiology2017-07-05 12:30 am
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EVENT PLOTTING: LABYRINTH
ASTERION LABYRINTH ![]() ![]() THE MAZE The hijacked Asterion Prison has crashed into Asterion Labyrinth, which was coincidentally where their destination was in the first place. There is no apparent way to scale or tunnel through the high walls of the maze, so characters must now go deeper inside in order to find a way out: a supposed "emergency exit" located in the center. The labyrinth is made of stone with similar properties to that of the ship -- while nothing here dampens anyone's powers, the stone itself is invulnerable to any damage, and to prevent anyone from simply flying out or climbing over, there is a laser net stretching from wall to wall. The labyrinth is overgrown with moss and other climbing plants, and there are occasional pools and small waterfalls to be found. But where there's water, there must be life, and the labyrinth is no different: monsters live here, and the skeletons that can be found should make it pretty clear that whatever lives here is hungry. NOTES Please use this post to plot for this event! If you have any questions about the labyrinth, you can direct them to the Leramzen dossier. You may also use that question thread to handwave conversations/interactions with NPC survivors, including Cecily, George, and the blue-skinned Zymandis agent, as well as correctional officers and other inmates. Death symbols are still present, and contact with anyone via magitek except for Audentes (and George) continues to be disabled. Questions about the game in general should be directed to the FAQ and you may submit mission ideas or player plots at any time. |